Author Archive: Seeric

CAPSULE


Steam Page || itch.io Page

Many horror games are described as claustrophobic, but I’ve never played a game which captures the feeling of being confined within a small space anywhere near as well as CAPSULE does. Even though it contains common horror elements like isolation and the unknown I wouldn’t go so far as to say CAPSULE belongs in the horror genre, it can be a similarly stressful and unnerving experience all the same. Trapped behind the small, vertical screen of your capsule, you can only experience the world around you through sounds and abstract circles and squares. With only a brief overview of the basic controls and a vague objective at your disposal, you are plunged into CAPSULE‘s world with little in the way of concrete information. Your air is running out, your fuel is low, and you’ll have to do everything you can simply to survive.

The full article will arrive on Thursday, May 25!

Stephen’s Sausage Roll


Steam Page

You’re Stephen, your ship is wrecked, and you’re stuck on an island filled with giant sausages. The only thing left to do is to use your massive skewer to push those sausages onto grills embedded in the ground and eat them. This is Stephen’s Sausage Roll and it’s a puzzle game which is as clever as it is weird.
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Alvora Tactics Combat

Alvora Tactics


itch.io Page || Steam Greenlight Page

This new pseudo-sequel to Voidspire Tactics, which may be my favorite game from 2015, polishes up the existing formula while adding in some useful features and taking a rather large risk along the way. The risk in question is the introduction of procedurally generated areas which incorporate handcrafted rooms and, for the most part, this is a success. This is a shorter and in some ways a much more straightforward game than its predecessor, but it’s also cheaper, the procedural generation gives it more replay value, and the various improvements and new features allow Alvora Tactics to stand on its own as a great addition to any game collection.
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Griptape Backbone Title

Griptape Backbone


Steam Page || Game Jolt Page

Terrible jokes, great music, memes, and a desktop screen containing the best use of a Samuel Beckett play I have ever seen are some of the most important parts of this existential skateboarding game. With no way to lose, a vague goal of collecting 1000 ‘aesthetics’ shaped like cups which make old Windows sounds when you touch them, and the ability to skate on any surface in any direction with no fear of crashing, this is a short and very relaxing experience where players are free to explore and interact with the world at their own pace. Griptape Backbone is mostly made up of bits and pieces of meaningless nonsense, but this is one case where the whole is definitely greater than the sum of its parts as all these abstract objects and pop culture references do come together to convey a surprisingly powerful message. The ending is particularly good, but the roughly one hour journey to get there is also worthwhile in its own way.
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Back To Normal

Since it seems like I should be able to finish up Crystal Towers 2 in two or possibly three more streams the weekly schedule is going back to normal. In other words, you can expect a new article preview and a video later today!