Hey everyone, I just want to let you know in advance that Easter preparations might get in the way of this weekend’s schedule. With any luck I’ll still be able to stream on Saturday and have a full article up at some point on Sunday, but the article might end up getting delayed by a day or two.
Tag Archive: announcement
UPDATE: I have decided to swap the schedule for Wednesday and Thursday. This means that there will be a stream on Wednesday and a full article on Thursday.
I’ve been making additional videos for many of the games covered on Indie Overlook for a long time, but I’ve kept them on YouTube without adding them to this site. That’s soon going to change as over the next few days I will be adding these to a new section of the site dedicated to videos. I have also been streaming games on Twitch since long before the launch of Indie Overlook, but I am now going to be streaming in a more official sense for the site and have already done so this past weekend, streaming Sand and Rust and Hollow Knight on Saturday and Sunday respectively. Stream recordings will also be available on Indie Overlook alongside the other videos, but videos which are not explicitly stream recordings will still not have commentary as I think it can be important to have videos out there where the games are better able to ‘speak for themselves’ without the atmosphere being broken by commentary.
I’m still experimenting with the exact schedule for the streams (and my decision to stream on both Saturday and Sunday this time around means the full article for Sand and Rust is going to be delayed until Monday afternoon), so the exact time and days of the week during which these streams will occur is definitely not set in stone at the moment, but I do plan to have three streams per week. Most of these streams will likely be for the specific game which is being covered, though they will also include streams of previously covered games and ones which I plan to cover in the future (ex: Hollow Knight). Currently, this is how the schedule looks:
Tuesday: Video + Basic Article
Wednesday: Full Article
Friday: Video + Basic Article
Sunday: Full Article
This schedule would result in new content being released every day of the week for Indie Overlook (streams will be occurring in the evening and may be broken up into multiple videos, so you’ll need to go to Twitch to see the full stream on the day for which it is scheduled). There’s a good chance that Wednesday and Thursday activities will be swapped to match the schedule for Friday through Sunday, but this is the plan for now and I’ll make another update if it changes. And yes, this also means that both the full article for Sand and Rust and a stream will be coming up on Monday!
Indie Overlook has once again seen a few significant updates today, none of which were actually the update I initially intended to make (that will be coming later this week). In addition to some behind-the-scenes stuff, here’s the full list of changes:
- The color scheme has been adjusted in various places, most notably in the search bar and the comments area to make text much easier to read, but a few menus and effects have also been slightly tweaked. There are a few places where I’m still working on getting the color scheme in place, but I’ll be fixing that over the course of the week.
- There’s finally a proper login system! It should be much easier to login and create accounts now and there are basic profile pages in place alongside a few additional security measures. I would like to potentially flesh out profiles in the future, but for now this should help to make Indie Overlook look a bit more professional and a bit less like a generic blog.
- The sidebar has been revamped to remove many of the less useful or redundant portions and a tag cloud has been added. This is still very much a work in progress, but I think the current setup is definitely better than the old one.
- I missed removing featured images from the Freeware and Commercial game pages yesterday, so images were still appearing directly over the videos for some rather poor-looking formatting, but this has now been fixed and hopefully that’s the last we’ll see of that issue.
- The Home Page has been changed to display fewer posts (5) to help reduce load times for new visitors.
I’ve made two fairly big changes to the site today. The first of which is there is now a ‘Similar Stuff’ list at the bottom of each article for people to scroll through. You’ll only see game articles in the same category as the one which you are currently looking at (so only freeware will appear on a freeware game page and only Fraxy bosses will appear on a Fraxy page, etc) so this acts as a nice alternative way of browsing through the content on Indie Overlook without having to navigate back to the game list pages and there are pictures to make it easier to find obscure games which might interest you.
The second change is not the one I had initially planned (that still should be arriving at some point on Monday), but since the Similar Stuff update required going back to every post and adding in a featured image to make it look nice, I updated some of the formatting along the way to match the current style. This basically means that every video is embedded at the appropriate size and links have been updated to be listed at the top of each article on a single line between the video and the article’s body rather than all the way at the bottom. The URL’s for player-created content and ‘extra’ articles have also all been adjusted to fall within a subcategory of ‘player-created’ or ‘extra’ respectively rather than being mixed in with standard freeware and commercial game articles; mixing these in with the other articles made sense when there were only a few of them, but now that there are several dozen of each this should go a long way towards cutting down on the confusion and the clutter, especially in the ‘Similar Stuff’ lists.
I hope these changes make it easier and more enjoyable to search through overlooked indie games (and some not-so-overlooked ones), but let me know if I missed anything or if anything is broken!
A decent number of the games I have covered on Indie Overlook have been from freeware Japanese indie game sites, but even if you don’t have any trouble with downloading a game it can still be difficult to figure out just how to actually play it. As someone who can’t speak and certainly can’t read Japanese, I definitely know how confusing it can be to try to play a game in a language you don’t understand, but I’ve also discovered a few tricks for making the process much easier. This guide is written with Japanese indie games in mind, but it should still be useful for games in any language.