Mega Man: Super Fighting Robot

Creator’s YouTube Page || Official Download

Hey, it’s another Mega Man fangame and this one even actually stars the Blue Bomber himself! I’ve covered one of these nearly every month on Indie Overlook and there are quite a few more out there which I’d like to cover in the future, so for this article on Mega Man: Super Fighting Robot I’ll be experimenting with the format a bit.

Chalk Gameplay


Official Site

Chalk may be one of the older indie games developed by Joakim Sandberg, also known as Konjak and more well-known for Noitu Love 2 and the upcoming Iconoclasts, but it is far from unpolished. The title doesn’t just refer to the aesthetic as this bullet-free shmup challenges players to defeat their foes, overcome obstacles, and shield themselves from onslaughts of attacks all with a single piece of chalk.

Princess Remedy Combat

Princess Remedy in a World of Hurt

Official Site (Original Game Jam Version) || Steam Page

Princess Remedy in a World of Hurt is a game all about curing people of horrible illnesses, such as making sense when talking or having a severe case of death, by tossing magical medical supplies at whatever ails them. Looking like something that fell out of a ZX Spectrum, this freeware offering by Ludosity and Remar Games keeps things short and sweet with plenty of surrealistically whimsical charm and fun gameplay along the way.

Psi Knuckle Alex

Psi Knuckle

Official Site || Page || Freem Page

Do you want to know a good trick for awakening your latent psychic powers? Just try punching some robots and maybe a missile or two. At least, that’s all it takes for ‘Psi Knuckle Joe’ to start flying and teleporting through the air, dodging razor blades and dashing through flames. Psi Knuckle is the newest freeware game from Bunaguchi and it’s not pulling any punches.

Giant Cutter Boss

Giant Cutter

Freem Page

Giant Cutter is half shmup, half not-quite-platformer, and completely bizarre. Taking place across four stages, the ship flies through space, cuts through enemies inside planets, and encounters increasingly-enormous bosses. There are no weapon upgrades and the normal attack has an unusually limited horizontal range, but the ship lives up to the game’s name as a portion of a constantly-refilling bar can be consumed to make a giant blade sprout forth from the top of the ship as it lunges forward across the screen to cut down anything in its path.