Tag Archive: action

Hollow Knight Title

Hollow Knight


Official Site || Steam Page

I knew I would probably like Hollow Knight from the start, but I was not at all prepared for it to resonate with me as much as it did. With the release of Bleed 2 last month and with virtually guaranteed heavy hitters like Iconoclasts and La-Mulana 2 on the horizon, 2017 is an incredibly exciting year for indie games, yet Hollow Knight may very well end up as my favorite game of the year. With a massive world to explore, an outright ridiculous number of secrets, a combat system which manages to feel extremely fluid while giving each and every attack a sense of weight, and an atmosphere which seamlessly combines some good old-fashioned Dark Souls gloom with lighthearted humor, this is one experience which is far from empty.
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THOTH


Official Site || Steam Page

I rarely enjoy top-down arena shooters, but THOTH is a rather unusual game for this genre to say the least. With no scoring system, no text or instructions, and 64 handcrafted levels plus quite a bit of post-game content, this is a game which seeks to constantly surprise players as it continuously changes up and expands upon its mechanics.
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Creepy Castle Title Screen

Creepy Castle


Official Site || Steam Page

Retro sidescrolling adventure RPG’s and minigames are two things which don’t seem like they should go together, yet Creepy Castle, for the most part, makes this odd combination work. With a combat system based on performing various WarioWare-style minigames, around 15-20 hours of gameplay spread across five scenarios, a surprisingly engaging story, and plenty of secrets to find along the way, Creepy Castle makes for a particularly memorable experience. There are a few points at which it begins to overstay its welcome and I am not particularly fond of the third scenario for reasons which I will cover later, but when the formula works, and it does work for the vast majority of the game, it works exceptionally well.
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Nezumi Man Wave Miniboss

Nezumi Man


Developer’s Site || Vector Page

You only need to glance at the name and the level select screen to figure out that this is another Mega Man-style game. Nezumi Man is one of the older Mega Man-style games out there (it’s at least seven years old, though finding an exact release date has proven difficult), but it holds up just fine to this day. Its fairly low overall difficulty is a rarity for this specific subgenre, which makes this a relaxing experience where players can enjoy the various level gimmicks and many great enemy designs, which range from adorable to charmingly weird.
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Helicopter

Noitu Love 2: Devolution

Official Site || Steam Page

I originally purchased Noitu Love 2: Devolution nearly a decade ago, back in the days when commercial indie games were rare oddities which often could only be found on the personal sites of their developers, and it’s still one of my favorite games to go back to. I’ve praised the dash mechanics in games like Psi Knuckle and Bleed 2, but this is definitely the game which first made me aware of just how satisfying a well-implemented dash could be. With its incredibly fluid controls which seamlessly combine traversal with combat, Noitu Love 2 has withstood the test of time and easily holds on to its position as one of the best action platformers in existence.
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