Tag Archive: rpg

Owlia Title Screen

First Impression: The Legends of Owlia


Official Site || Steam Page

NOTE: The Legends of Owlia is in the above video starting at 1:41:24!

First Impression articles are based entirely upon the first roughly 30 minutes of gameplay and may not necessarily be indicative of the game as a whole. This includes the score at the end.

The Legends of Owlia seems like it is so concerned with ticking every box in a checklist that it never stops to polish up anything. Though there are plenty of bits and pieces of nostalgia here, the experience as a whole feels completely sparse. This is a rather unusual game because it really does capture the feel of a NES game, but that includes various outdated design practices and many of the better mechanics are hamstrung by mediocre execution.
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Ghostlords Title Screen

First Impression: Ghostlords


Official Site || Steam Page || itch.io Page

NOTE: The Ghostlords segment of the above video starts at 33:22.

First Impression articles are based entirely upon the first roughly 30 minutes of gameplay and may not necessarily be indicative of the game as a whole. This includes the score at the end.

Ghostlords is in some ways a Pok√©mon game with ghosts, though it also deviates from that formula rather significantly. The game is divided into several campaigns and it seems like each of them can be completed within about two hours, give or take. I’ve only played through part of the first campaign so far, so I can’t speak for the other ones, but the story’s tone is on the darker, edgier side of things. In the first campaign, the protagonist is on a quest to rescue her husband as she fights for her life against evil future-police in an alternate version of the United Kingdom after an apocalyptic event.
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Alvora Tactics Combat

Alvora Tactics


itch.io Page || Steam Greenlight Page

This new pseudo-sequel to Voidspire Tactics, which may be my favorite game from 2015, polishes up the existing formula while adding in some useful features and taking a rather large risk along the way. The risk in question is the introduction of procedurally generated areas which incorporate handcrafted rooms and, for the most part, this is a success. This is a shorter and in some ways a much more straightforward game than its predecessor, but it’s also cheaper, the procedural generation gives it more replay value, and the various improvements and new features allow Alvora Tactics to stand on its own as a great addition to any game collection.
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Touhou – Wandering Souls


RPGMaker.net Page

You know an indie game has made it big when other indie developers start making fangames based on it and the Touhou series has a ton of fangames. I’ve played my fair share of Touhou fangames over the years and at the end of the day Touhou – Wandering Souls remains not only my favorite Touhou fangame, but one of my favorite freeware indie games. This sidescrolling action RPG perfectly translates the gameplay of a bullet hell shmup series into an entirely different genre alongside some surprisingly deep mechanics and an outright obscene amount of content all while being made in the utterly unlikely RPG Maker VX engine.
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Creepy Castle Title Screen

Creepy Castle


Official Site || Steam Page

Retro sidescrolling adventure RPG’s and minigames are two things which don’t seem like they should go together, yet Creepy Castle, for the most part, makes this odd combination work. With a combat system based on performing various WarioWare-style minigames, around 15-20 hours of gameplay spread across five scenarios, a surprisingly engaging story, and plenty of secrets to find along the way, Creepy Castle makes for a particularly memorable experience. There are a few points at which it begins to overstay its welcome and I am not particularly fond of the third scenario for reasons which I will cover later, but when the formula works, and it does work for the vast majority of the game, it works exceptionally well.
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