Tag Archive: commercial

8-Bit Adventures 2 Demo Title

Demo – 8-Bit Adventures 2


Official Site || Steam Page

8-Bit Adventures 2 is an upcoming RPG from the developer of Tales Across Time and the demo gives us a brief look into the adventures of Warrior, Thief, Robot, and, of course, Charlie. Players will be able to change these names in the full release, though I think the default ones fit rather well alongside locations like a city named Processor. Clocking in at about 45 minutes, give or take a few depending on how much you explore, this is on the slightly shorter side as far as RPG demos go and that’s perfectly fine because the goal here seems to be to give players a good sense of the combat system and exploration without revealing too much about the plot and the setting. The demo definitely succeeds at achieving its goals, but how does the gameplay itself stack up?
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Hollow Knight Fountain

The Top 10 Indie Games of 2017

2017 was an incredible year for video games, indie and AAA alike. We were buried in an endless avalanche of sequels, fan games, and entirely new surprises. Whenever it seemed like things were starting to slow down, a shining new release would come out of nowhere to keep the excitement flowing. This was also a remarkably varied year where no one genre clearly dominated the scene; every genre had at least one stellar game to offer and we saw a healthy mix of refreshingly new ideas and highly polished old ones. This was a highly competitive year, it was very likely one of the best years in history for video games, yet only ten games can make this list, Indie Overlook’s Top 10 Indie Games of 2017!
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Indie Game Grab Bag: Fall 2017 Edition #1

Catsby || Don’t open the doors! || Star Waker || From Shadows || Xenia || DashBored

Welcome to the first of many Indie Game Grab Bag articles! Impressions and rankings are based solely upon the roughly 15-30 minutes of gameplay per indie game which you can see in the above video.

We have six games to look at in this edition over Indie Game Grab Bag and many of them are surprisingly solid. Let’s get started!

Each game is listed followed by its rank, video timestamp, and price in USD.
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Zangeki Warp


Steam Page || Developer’s Site

The warp mechanic in Zangeki Warp revolutionizes horizontal shmups to a degree on par with what Ikaruga‘s color shifting did for vertical bullet hells. On the surface this game looks much like other horizontal shmups and the R-Type influences in particular ring loud and clear, yet the ability to warp your ship around changes everything. The warp isn’t just there to save you from close calls, the entire game is build around it.

Aside from warping away to dodge bullets, you’ll constantly be asked to use it to circumvent solid obstacles and to obliterate enemies via the warp trail which your ship’s gun can’t reach. By the end of the game I felt like I was relying on this technique more than my bullets in combat and the final stages become very demanding indeed, even on Normal! Beyond the main feature itself, Zangeki Warp earns plenty of praise with significantly varied difficulty settings, a rather nice upgrade system, and exceptional enemy designs which gradually shift from standard robots and ships to creepy body horror-style monsters which would even make Abadox proud.
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A Robot Named Fight


Official Site || Steam Page

It’s an all-out war between the robotic residents of Earth and the endless spawn of a moon-sized glob of flesh in the sky called the Megabeast! I was skeptical of a Metroidvania roguelike because I generally prefer it when games with procedural generation only last about 30 minutes per run. However, while a successful run of A Robot Named Fight does indeed take about an hour, the game does a fantastic job of keeping things fresh by changing up the obstacles you encounter based on the powers you obtain. Sometimes this just amounts to adding in doors which require a certain type of weapon to open, but it also means things like adding in dark rooms if you get a light source and high barriers if you get a jump upgrade. It’s delightfully gross, surprisingly varied, and an all-around awesome game about becoming fight enough to take on cosmic abominations.
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